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Artificial Animals and Humans: From Physics to Intelligence
Demetri Terzopoulos, New York University
Ray Tracing on the Desktop: When and How?
Peter Shirley, University of Utah
Realistic and Efficient Wrinkle Simulation Using An Anatomy-based Face Model with Adaptive Refinement
Yu Zhang,
National University of Singapore
Terence Sim, National University of Singapore
Chew Lim Tan, National University of Singapore
Image-Driven Re-targeting and Relighting of Facial Expressions
Lei Zhang,
Stony Brook University
Yang Wang, Stony Brook University
Sen Wang, Stony Brook University
Song Zhang, Stony Brook University
Peisen Huang, Stony Brook University
Dimitris Samaras, Stony Brook University
Synthesizing Speech Animation by Learning Compact Speech Co-Articulation Models
Zhigang Deng,
University of Southern California
J.P. Lewis, University of Southern California
Ulrich Neumann, University of Southern California
Real-Time Geometric Motion Blur for a Deforming Polygonal Mesh
Nathan
Jones, The Software Group, Inc./Texas A&M University
John Keyser, Texas A&M University
Video-based Nonphotorealistic and Expressive Illustration of Motion
ByungMoon Kim, Georgia Institute of Technology
Irfan Essa, Georgia Institute of Technology
Markerless Monocular Motion Capture Using Image Features and Physical Constraints (Project)
Yisheng Chen, The Ohio State University
Jinho Lee, MERL
Rick Parent, The Ohio State University
Raghu Machiraju, The Ohio State University
On-line Adapted Transition between Locomotion and Jump
Pascal
Glardon, Ecole Polytechnique Federale de Lausanne
Ronan Boulic, Ecole Polytechnique Federale de Lausanne
Daniel Thalmann, Ecole Polytechnique Federale de Lausanne
Clump-free Cloth Collision Responses in Fast Motion
Suejung
Huh, Rutgers university
Dimitris Metaxas, Rutgers university
Toward Gesture-Based Behavior Authoring
Edward
Yu-Te Shen, National Taiwan University
Bing-Yu Chen, National Taiwan University
JEcoSys - A Framework for Interactive Plants Simulation
Luis Endo,
Universidade de São Paulo
Carlos Morimoto, Universidade de São Paulo
A ntonio Fabris, Universidade de São Paulo
Visual Simulation of Chemical Gardens
Xiaoming
Wei, Iona College
Feng Qiu, Stony Brook University
Wei Li, Siemens Corporate Research
Suzanne Yoakum-Stover, Stony Brook University
Arie Kaufman, Stony Brook University
Total Least Squares Fitting of Point Sets in m-D
Gaojin Wen,
Institute of Computing Technology, Chinese Academy of Sciences
Dengming Zhu, Institute of Computing Technology, Chinese
Academy of Sciences
Shihong Xia, Institute of Computing Technology, Chinese
Academy of Sciences
Zhaoqi Wang, Institute of Computing Technology, Chinese
Academy of Sciences
CSG Operations on Point Models with Implicit Connectivity
Nan Zhang,
AHPCRC, Univ. of Minnesota
Huamin Qu, Hong Kong Sci. & Tech. University
Arie Kaufman, Stony Brook University
Chaotic attractors with symmetries of the triangle groups
Rui-song Ye, Shantou University
Analyzing Pre-fetching in Large-scale Visual Simulation
Chu-Ming
Ng, National University of Singapore
Cam-Thach Nguyen, National University of Singapore
Dinh-Nguyen Tran, National University of Singapore
Shin-We Yeow, G Element Pte Ltd
Tiow-Seng Tan, National University of Singapore
Junfeng Ji, Institute of Software, Chinese Academy of Science
Enhua Wu, Faculty of Science and Technology, University of
Macau
Sheng Li, School of Electronics Engineering and Computer
Science, Peking University
Xuehui Liu, Institute of Software, Chinese Academy of
Science
Constrained Strip Generation and Management for Efficient Interactive 3D Rendering
Pablo
Diaz-Gutierrez, University of California, Irvine
Anusheel Bhushan, University of California,
Irvine
M. Gopi, University of California, Irvine
Renato Pajarola, University of California, Irvine
Surface Reconstruction Using Oriented Charges
Jianning
Wang, Stony Brook University
Manuel M. Oliveira, Instituto de Inform´atica,
UFRGS, Brazil
Hui Xie, Stony Brook University
Arie E. Kaufman, Stony Brook University
Rational Bezier Patch Differentiation using the Rational Forward Difference Operator
Xianming Chen,
University of Utah
Richard Riesenfeld, University of Utah
Elaine Cohen, University of Utah
Front Spreading on 3D Surfaces
Ye Zhao,
Stony Brook University
Arie Kaufman, Stony Brook University
Stroke-based Interaction and Display
Sketchy Hairstyles
Xiaoyang Mao, University of Yamanashi
Shiho Isobe, University of Yamanashi
Ken Anjyo, OLM Digital
Atsumi Imamiya, University of Yamanashi
A Method to Create Colored Pencil Style Images by Drawing Strokes Based on Boundaries of Regions
Hajime
Matsui, The University of Tokyo
Henry Johan, The University of Tokyo
Tomoyuki Nishita, The University of Tokyo
Multiple Illuminated Paper Textures for Drawing Strokes
Kyoko Murakami, Graduate School of Kyushu
Institute of Design
Reiji Tsuruno, Kyushu University
Etsuo Genda, Kyushu University
Spatial Partitioning of Geometry Images Using Locality Masks
Luke Domanski, University of Western Sydney
(UWS)
Malcolm Cook, University of Western Sydney (UWS)
Importance-Driven Texture Encoding Based on Samples
Ying Tang,
Zhejiang University, China
Hongxin Zhang, Zhejiang University, China
Qing Wang, Zhejiang University, China
Hujun Bao, Zhejiang University, China
Generating a w-tile Set for Texture Synthesis (Project)
Tuen-Young
Ng, National University of Singapore, Singapore
Conghua Wen, National University of Singapore, Singapore
Tiow-Seng Tan, National University of
Singapore, Singapore
Xinyu Zhang, Ewha Womans University, Korea
Young J. Kim, Ewha Womans University, Korea
Scene Independent Real-Time Indirect Illumination (Abstract, ppt)
Jeppe
Revall Frisvad, Technical University of Denmark
Rasmus Revall Frisvad, Technical University of Denmark
Niels Jørgen Christensen, Technical University of Denmark
Peter Falster, Technical University of Denmark
Fast and Exact Direct Illumination
Frédéric
Mora, Signal Image et Communication, University of Poitiers
Lilian Aveneau, Signal Image et Communication, University of
Poitiers
Rendering Anti-Aliased Line Segments (Project, TR)
Keen-Hon
Wong, National University of Singapore
Xin Ouyang, National University of Singapore
Tiow-Seng Tan, National University of Singapore
Jurg Nievergelt, Swiss Federal Institute of Technology,
Zurich
Chi-Wan Lim, National University of Singapore
A Fast Rendering Method for a Scene with Participating Media of Anisotropic Scattering Property
Yusuke
Tokuyoshi, Dept. of Infomation Engineering, Shinshu University
Minoru Maruyama, Dept. of Infomation Engineering, Shinshu
University
A System for Real-Time Watercolour Rendering
Jeremy
Burgess, University of Otago
Geoff Wyvill, University of Otago
Scott A. King, University of Otago
A New 3D Display Using a Dynamically Reconfigurable Display Matrix Surface
Daqing Xue, The Ohio State University
Darrell Wallace, The Ohio State University
Roger Crawfis, The Ohio State University
Light Propagation for Mixed Polygonal and Volumetric Data
Caixia
Zhang, The Ohio State University
Daqing Xue, The Ohio State University
Roger Crawfis, The Ohio State University
Simulation of Large Crowds in Emergency Situations Including Gaseous Phenomena
Nicolas
Courty, SAMSARA, University of Bretagne Sud (UBS)
Soraia Raupp Musse, Pipca, Unisinos
A Motivational Model of Action Selection for Virtual Humans
Etienne De
Sevin, EPFL
Daniel Thalmann, EPFL
Ontology-based Crowd Simulation for Normal Life Situation
Daniel
Paiva, PIPCA /UNISINOS
Renata Vieira, PIPCA /UNISINOS
Soraia Raupp Musse, PIPCA /UNISINOS